So of late, I’ve been playing a fair amount of Firefall. The game is going into open beta, but I’ve had the chance thanks to an invite to the closed session. The game is honestly cool, and if they add in the content they say they’re planning with the quality I’ve seen so far, this will be a solid title.
It’s you, Celestia. It’s always been you. You look right through me. I was only ever there for your convenience, wasn’t I. I was only there when you wanted to see me. Well tell me, Celestia. Do you see me now?
My dear princess,
I have learned
that life can be unexpected.
It can be so full of pain
That these things,
both good and bad,
make us who we are.
That no matter where our path
may lead us,
the journey is of no lesser value for the destination.
And that journey,
the memories born,
the love nurtured,
the laughs had,
the tears shared,
for better and for worse,
are to be cherished always.
I’ll keep this brief, but I could really use your support on a project my team and I are hoping to get published.
Camera Obscura, a game I have been working on for the past year or so, is now up on Steam Greenlight for voting.
It is a 2D puzzle platformer in which one navigates the environment by taking phantom snapshots of the terrain that can then be moved around. There’s a trailer on the Greenlight page that explains it better. While we are making progress, every vote helps, and I would really appreciate your support.
Additionally, a portion of the proceeds from the game go to the Get-Well Gamers Foundation, a charity group that collects and distributes games and game hardware to hospitals around America for children to enjoy while undergoing treatment. More information on the foundation can be found on their website, or you can reach the foundation head at firstname.lastname@example.org.
Thanks everyone for your support, and I’ll see you next time.
This is one of those that, as soon as I saw the shot, I knew what I was going to do. Yay for more Discord, long live the king.
MLP:FiM is (c) Hasbro